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000383_owner-lightwave-l _Wed Aug 10 19:04:35 1994.msg
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Received: by netcom2.netcom.com (8.6.8.1/Netcom) id SAA19353; Wed, 10 Aug 1994 18:44:29 -0700
Received: by netcom2.netcom.com (8.6.8.1/Netcom) id SAA19340; Wed, 10 Aug 1994 18:44:24 -0700
Date: Wed, 10 Aug 1994 18:44:23 -0700 (PDT)
From: Scott Bragg <csbragg@netcom.com>
Subject: Re: seashells have dna in them
To: lightwave-l@netcom.com
In-Reply-To: <199408101908.NAA26477@NMSU.Edu>
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On Wed, 10 Aug 1994, spamgod wrote:
>
> We're doing some pictures for medical illustrations and having a spot
> of difficulty making nice DNA strands. Using the seashell macro, I
> can make a nice twisty thing, but it twists down to a point. This
> is great for seashells, but not so hot for DNA.
>
> Is there someone out there with the necessary arexx skills to
> tweak the macro so one end is not scalled differently than the other?
>
> Or, and even better, does anyone have a nice, long, twist, DNA
> strand showing the double helix and bases?
>
> Thanks for any insight, pizzas, spam.
>
> c.
>
One solution in modelling this creature... creat your strand straight
(ie, no twisting) then use the twist operator in modeller to give it the
necessary rotation. Warning, you must be using triangular polygons and
lots of them t oget a nice smooth look...
Scott Bragg Electron Dreams
csbragg@netcom.com an animation house
specialties: 3D Animation and Simulation